I enjoyed the easy controls and the choice to upgrade either health or damage each level. I wish that there were different types of enemies with different health and different speed; that might help make the gameplay more challenging, forcing the player to choose which robots to focus. I had some technical problems with the game window; I have a super-widescreen monitor, so I was unable to see the bottom lane, so I had to blindly shoot down there every once in a while to make sure I didn't lose. But other than that, it was a fun game! Thanks for making this!
Good job, it was a bit bornig for the first part, because if you just keep taking more damagge, you can easily kill them, at lvl 20-something it started getting a bit challenging and more fun for me ^^
I had a good time with your game. It was a lot more fun than I thought it would be when it started. I would have liked the difficulty to ramp a little faster and maybe a bit of variability in each enemies speed. The upgrade system was cool and I liked making that decision between each level. Great Job!
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I enjoyed the easy controls and the choice to upgrade either health or damage each level. I wish that there were different types of enemies with different health and different speed; that might help make the gameplay more challenging, forcing the player to choose which robots to focus. I had some technical problems with the game window; I have a super-widescreen monitor, so I was unable to see the bottom lane, so I had to blindly shoot down there every once in a while to make sure I didn't lose. But other than that, it was a fun game! Thanks for making this!
Good job, it was a bit bornig for the first part, because if you just keep taking more damagge, you can easily kill them, at lvl 20-something it started getting a bit challenging and more fun for me ^^
Thanks for your entry : )
I had a good time with your game. It was a lot more fun than I thought it would be when it started. I would have liked the difficulty to ramp a little faster and maybe a bit of variability in each enemies speed. The upgrade system was cool and I liked making that decision between each level. Great Job!